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Splatoon Raiders Update 1.1.1 Fixes Crashes, Bugs, and a Stuck Fish Stick
▶ GAMES · NINTENDO SWITCH

Splatoon Raiders Update 1.1.1 Fixes Crashes, Bugs, and a Stuck Fish Stick

Nintendo's new Switch 2 exclusive gets its second patch in as many weeks, addressing a handful of gameplay bugs and adding a quality-of-life tweak for tank limiter controls.

By Mia Chen · Senior Editor: News & Hardware · August 7, 2026 2 min read

A Small but Tidy Cleanup Patch

Splatoon Raiders launched on July 23 as a Nintendo Switch 2 exclusive, and Nintendo has already pushed out its second patch. Version 1.1.1, which went live on August 6 according to Nintendo’s official support page, is a fixes-focused update with one welcome quality-of-life addition mixed in. The headline change: you can now release a tank’s limiter without holding down the A Button the whole time. Small thing, but the kind of friction that accumulates over a long session.

The patch also notes “several other adjustments” to improve the overall gameplay experience, the sort of vague but reassuring language Nintendo tends to include when not every change makes the public notes.

The Bug List

The specific fixes cover a decent spread of scenarios. A few of the more notable ones, as listed in the official patch notes:

A crash could occur if players tapped the Nintendo Switch 2 touchscreen on the fog swirl screen that appears right after launching the game. That is the kind of bug that hits people at the absolute worst moment, so its removal should be appreciated.

In Soyu Cliffs, a Fish Stick enemy would occasionally wander into the terrain geometry and become undefeatable. Whether you found that charming or infuriating probably depends on how many times it happened to you.

The Emergency Damage Up effect was not being applied to explosion damage generated by the Splatchet’s Explosive Steps move. That is a meaningful combat fix for anyone building around that weapon.

Players who chained a Squid Roll off a wall directly into a Splatchet attack would occasionally find themselves completely frozen afterward. Movement lockouts like that tend to feel particularly bad in an action game, and this one is now gone.

The Exploration Bot in HOPPING, a minigame available on the in-game Arcade Cabinet, would sometimes stop attacking Salmonids mid-run. The patch addresses that.

Finally, a UI feature designed to hide elements like the Showstopper Gauge after a period of button inactivity was not functioning correctly in the Hideout Ship or dungeon areas. It now works as intended.

Where the Game Stands

This follows Version 1.1.0, a launch-window update that primarily addressed music playing incorrectly in certain scenes along with some general adjustments, according to the source reporting.

Splatoon Raiders released at $59.99 physical and $49.99 on the Nintendo eShop. Nintendo Life, reporting on the game at launch, described it as “the best single-player Splatoon” with what they called “incredibly robust multiplayer options” for cooperative Salmonid-splatting with friends and family. The game supports one player locally and up to four online.

For a title barely two weeks old, seeing targeted bug fixes arrive this quickly suggests Nintendo has been watching player feedback closely. The tank limiter tweak in particular reads like the kind of adjustment that comes from watching a lot of people play and noticing a small but consistent point of awkwardness. Whether further balance or content updates are in the pipeline remains to be seen, but for now the game is a cleaner experience than it was a week ago.

FAQ
What does the Splatoon Raiders Version 1.1.1 update fix?

The update fixes several bugs, including a crash triggered by tapping the touchscreen on the fog swirl launch screen, a Fish Stick getting stuck in terrain at Soyu Cliffs, the Emergency Damage Up effect not applying to the Splatchet's Explosive Steps explosion damage, and movement lockup after chaining a Squid Roll from a wall into a Splatchet use. It also fixes the Exploration Bot occasionally stopping mid-attack in the HOPPING arcade minigame and a UI hide feature that was not working properly in the Hideout Ship or dungeons.

When was Splatoon Raiders Version 1.1.1 released?

According to Nintendo's official support page, Version 1.1.1 released on August 6, 2026.

What is Splatoon Raiders and when did it come out?

Splatoon Raiders is a first-party Nintendo Switch 2 exclusive published and developed by Nintendo. It launched on July 23, 2026, and supports one player locally and up to four players online.

What changed with tank limiter controls in the 1.1.1 update?

Players can now release a tank's limiter without needing to hold down the A Button, a quality-of-life adjustment noted in the patch notes.