MONDAY · AUGUST 24 · 2026 Gaming news, honest reviews & cozy chaos ♥
Gaming news, honest reviews & cozy chaos
LATEST
HomeGamesIndieKinetic Publishing Showcase Reveals Five Indies, New Sam Barlow Project
Indie
Kinetic Publishing Showcase Reveals Five Indies, New Sam Barlow Project
▶ GAMES · INDIE

Kinetic Publishing Showcase Reveals Five Indies, New Sam Barlow Project

The publishing label founded by Phasmophobia creator Daniel Knight held its first-ever showcase, unveiling five games slated for 2027 and 2028. The lineup ranges from sci-fi paperwork horror to cozy magical farming.

By Mia Chen · Senior Editor: News & Hardware · August 13, 2026 3 min read

Kinetic Publishing Steps Into the Spotlight

On August 12, Kinetic Publishing held its first-ever showcase, and the label made the most of the moment. According to Xbox Wire, the event unveiled five upcoming titles set to launch in 2027 and 2028, covering ground from unsettling sci-fi horror to cozy magical farming. The announcement also confirmed that a new game from Sam Barlow, the filmmaker-turned-game-designer known for narrative titles like Her Story and Immortality, is part of the publisher’s slate.

The showcase was written up by Chris Rose, Publishing Production Manager at Kinetic Publishing, who described it as putting the spotlight not just on the games but on the five development teams behind them. “Their own stories are just as important as the ones they are aiming to tell,” Rose wrote on Xbox Wire.

A Label Built From Personal Experience

Kinetic Publishing has an unusual origin story for a games label. According to the Xbox Wire recap, the company was built by founder Daniel Knight, who also created Phasmophobia, the cooperative ghost-hunting game that became one of the most-watched titles on streaming platforms after its early access launch. Knight apparently wanted to give indie creators the kind of support structure he wished he had access to when he was starting out.

That framing shapes the whole feel of the company’s pitch. Rose noted that the team at Kinetic Publishing chose these particular games because they are titles the staff themselves want to play. That is not a revolutionary sentiment in publishing, but it does track with the specific range of games on display.

Contact Protocol and the Horror of Incomplete Paperwork

The most fully described title in the showcase recap is Contact Protocol, a game that Xbox Wire calls a confrontation with “the scourge that is corporate admin.” Players are stationed aboard a starship called Pale Horse, traveling toward Jupiter, and their job is to hail passing ships, check their documents against company records, and determine whether they pose a threat to the crew.

The catch, as described in the recap, is that certainty is rarely on offer. Players facing an unclear situation can fire a torpedo to guarantee their own crew’s safety, at the cost of condemning the other ship’s crew to death in space. According to Kinetic Publishing, the game is designed to steadily increase the player’s cognitive load while forcing near-impossible decisions. The team behind it is focused, Rose wrote, on exploring what players are capable of when under pressure.

It is a setup that will feel immediately familiar to anyone who has spent time with Papers Please or the works of Lucas Pope, and the tension between bureaucratic duty and human consequence seems very much intentional.

Five Teams, a Broad Range

The full list of revealed games was described as spanning a wide tonal range. Beyond Contact Protocol’s stress-laden decision-making, the showcase included what the recap calls “cosy magical farming” on the lighter end of the spectrum. Specific details about the remaining three titles and the new Sam Barlow project were not provided in the initial Xbox Wire recap, though all five are confirmed for Kinetic Publishing’s 2027 to 2028 window.

The presence of Barlow is notable. His previous games have built a devoted following among players who are drawn to non-linear storytelling and found-footage aesthetics. Whatever his new project turns out to be, it lands in a publishing lineup that seems genuinely invested in giving unconventional ideas room to breathe.

All five titles are expected to be detailed further as Kinetic Publishing continues to roll out information ahead of their release windows.

FAQ
Who founded Kinetic Publishing?

Kinetic Publishing was founded by Daniel Knight, who is also the creator of Phasmophobia, according to Xbox Wire.

When are Kinetic Publishing's announced games coming out?

The five titles revealed at the Kinetic Publishing Showcase are due to launch in 2027 and 2028, per the Xbox Wire recap.

What is Contact Protocol about?

Contact Protocol is a sci-fi horror game set aboard a starship called Pale Horse. Players check passing ships' documents against company records and must decide whether to trust them or fire torpedoes, with the stakes being life or death for the other crew.

Is a new Sam Barlow game coming to Xbox?

A new game from Sam Barlow was among the reveals at the Kinetic Publishing Showcase, though specific details about the project were not disclosed in the initial recap.