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Tomb Raider I-III Remastered Gets 60fps Classic Mode in New Patch

Aspyr's latest community update adds a brightness slider, pickup highlights, and 60fps support in classic graphics mode across all platforms, plus a wave of Switch 2-specific bug fixes.

By Mia Chen · Senior Editor: News & Hardware · August 21, 2026 3 min read

A Patch Built Around What Players Actually Asked For

Aspyr has rolled out a new community-focused update for Tomb Raider I-III Remastered, and the studio is not shy about where the inspiration came from. The patch, officially titled Challenge Mode Patch 3: Community Update, adds three new features across all versions of the game and bundles in a notably long list of bug fixes, with a dedicated section for Switch 2 specifically.

The headline addition is 60fps support in Classic Graphics Mode. Previously, players who preferred the low-poly, pixelated look of the original games were stuck at a lower framerate. Now, according to Aspyr’s support page, Classic Mode runs at 60fps across all applicable consoles for what the studio calls “a seamless gameplay experience.” That is a meaningful quality-of-life win for anyone who treats the retro presentation as more than a novelty.

The other two new features round out the package nicely. A brightness slider lets players adjust lighting levels across all three games, with Aspyr noting best results come when using it in HD Graphics Mode. And a pickup highlight makes key items Lara can collect more visible in HD Mode, which anyone who has wandered past a critical shotgun shell in a dimly lit corridor will probably appreciate.

Bug Fixes Across the Board

Beyond the new features, the update addresses a substantial number of issues on multiple platforms. The list covers everything from a clipping problem in Natla’s Mines where the character could pass through a boat, to a UI bug hiding harpoon gun ammo counts, to a physics issue in the Living Quarters where Lara floated in the air after certain actions. Boulders flickering in Tomb of Tihocan are gone. Touch controls now handle the running Swan Dive more reliably. The grab mechanic in The Cistern has been corrected for ledges.

There are also some less glamorous but genuinely important fixes: inverse controller settings were not applying correctly, and the default value for “Retro FPS” has now been set to enabled across all applicable platforms. A sequence-breaking exploit in Atlantis, where backflipping with Tank Controls could bypass lighting triggers, has also been patched out.

Aspyr corrected a tooltip error about Golden Pistols unlock requirements, fixed Photo Mode requiring an extra input to open, and addressed a Challenge Mode outfit bug that let Lara’s last-used costume bleed incorrectly into normal levels and Lara’s Home.

Switch 2 Gets Its Own Attention

The Switch 2 section of the patch notes is extensive on its own. Aspyr fixed a softlock in Highland Fling caused by Lara getting stuck on a rock after a jump, resolved an issue in St. Francis Folly where Lara and lions could corner each other into a frozen state, and corrected environmental clipping involving the T-Rex upon its defeat. A softlock where the T-Rex bite failed to trigger a death screen was also addressed, which sounds like it would be a deeply surreal way to get stuck in a game.

Texture flickering in both the Shakespeare Cliff secret area and Room 3 of the Reunion level while in Classic Mode has been resolved. Enemy spawn issues in both the Caves of Kaliya and Lud’s Gate, particularly when using type modifiers or the randomizer, are also now fixed. The Crash Site’s airplane cargo door, which was failing to open entirely, works as intended again.

Tomb Raider I-III Remastered first launched on Switch in 2024. The Switch 2 version arrived earlier this year and came with a free upgrade for players who already owned it on the original hardware, as reported by Nintendo Life. Aspyr has been keeping busy elsewhere too: the studio’s revival of The Lord of the Rings: War in the North is now available in Europe on both Switch and Switch 2, following its earlier North American release this month.

For a three-year-old remaster of games that first came out in the 1990s, Tomb Raider I-III is still getting real, substantive support. The Classic Mode framerate bump alone is the kind of fix that changes how a portion of the audience actually plays the game.

FAQ
What new features did the Tomb Raider I-III Remastered community patch add?

The patch added three new features across all platforms: a brightness slider, a pickup highlight that makes key items more visible in HD Graphics Mode, and 60fps support in Classic Graphics Mode.

Is the Tomb Raider I-III Remastered Switch 2 upgrade free for existing Switch owners?

Yes. According to Nintendo Life, the Switch 2 release of Tomb Raider I-III Remastered includes a free upgrade for existing Switch owners.

Which platforms does the 60fps Classic Graphics Mode update apply to?

According to Aspyr's support page, the 60fps Classic Graphics Mode feature applies to all platforms, delivering what the studio describes as a seamless gameplay experience on any console.