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Zelda Streamer Beats No-Hit OoT Randomizer After 18 Months and 135 Tries
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Zelda Streamer Beats No-Hit OoT Randomizer After 18 Months and 135 Tries

Twitch streamer MajinPhil finally completed a randomized, no-hit run of Ocarina of Time after over a year of attempts, finishing on his 135th try in an 11-hour stream.

By Sofia Marchetti · Culture & Cozy Writer · July 29, 2026 3 min read

Eighteen Months, 134 Failures, One Perfect Run

Somewhere around attempt number 50, most people would have quietly closed the emulator and moved on with their lives. MajinPhil is not most people.

The Twitch streamer has spent the last 18 months trying to clear a self-imposed, mercilessly designed challenge in The Legend of Zelda: Ocarina of Time, and on July 28, 2026, run number 135 finally went the distance. As reported by Dexerto, Phil completed a randomized, no-hit playthrough of the Nintendo 64 classic live on stream, finishing an 11-hour session to see the credits roll for the first time under his own brutal ruleset.

The reaction was exactly what you would expect after a year and a half of heartbreak.

“AFTER 18 MONTHS AND 135 ATTEMPTS IT FINALLY HAPPENED!!” Phil wrote on social media after the run concluded. The caps lock was more than earned.

Rules Designed to Break You

What made this particular challenge so punishing was not any single restriction but the combination of all of them stacked together. According to Dexerto, the rules Phil played under included fully randomized items, randomized enemies, a ban on glitches, a requirement to defeat every boss, no shield blocking of any kind, and the defining consequence: one hit anywhere in the game meant the run was over. Not paused. Not penalized. Deleted.

That last rule transforms every encounter from a puzzle to be solved into a potential catastrophe. Randomized enemies mean you cannot fully predict what is waiting around a corner. Randomized items mean the tools available to handle those enemies may not be what you would normally reach for at a given point in the game. Remove the safety net of shield blocking, and the margin for error essentially disappears.

Ocarina of Time has been a proving ground for challenge runners for decades. Speedruns, three-heart playthroughs, and various randomizer formats have long been staples of the Zelda community. But combining enemy randomization with item randomization and a no-hit condition created something that stood apart even within that tradition.

What the Community Saw

Viewers who watched the successful run came away impressed. “Congrats, well deserved,” wrote one fan in response to Phil’s post, according to Dexerto. Another called him “our GOAT” and added: “Onwards to the next great challenge!”

That last comment lands a little differently when you consider Phil now has 134 failed attempts worth of knowledge about exactly how wrong things can go in Hyrule. Whether he turns that knowledge toward another Zelda title with a similarly unforgiving ruleset is an open question, but the fanbase clearly has appetite for whatever comes next.

Why Runs Like This Matter

Challenge runs exist in a peculiar space in gaming culture. They are not competitions with formal brackets or prize pools. They are not speedruns chasing a leaderboard record, though the communities overlap. They are, at their core, a person deciding that a finished game still has more to offer and then finding out, often very painfully, whether that belief holds up.

For Phil, it held up on run 135. An 11-hour stream, 18 months in the making, with every enemy randomized and a single mistimed dodge away from another restart. That is a specific and genuinely impressive thing, and the Zelda community knew it the moment those credits started rolling.

FAQ
What were the rules of MajinPhil's Ocarina of Time challenge?

According to Dexerto, the run required randomized items and enemies, no glitches, defeating every boss, no shield blocking, and a complete file deletion and restart if the player took even a single hit.

How long did MajinPhil take to complete the challenge?

As reported by Dexerto, MajinPhil spent 18 months attempting the challenge, ultimately succeeding on his 135th run during an 11-hour playthrough on Twitch on July 28, 2026.

What happens if you get hit in MajinPhil's challenge run?

Per the rules MajinPhil set for himself, taking even one hit meant deleting the save file entirely and starting a brand new game from scratch.